Archive for the ‘Uncategorized’ Category

Hi everyone,

Attached is my

Unit 7: Project C, Part 3: Prototype Revision

Thanks

Migo

Hi everyone, here are my THESIS STATEMENT and ABSTRACT, please take a look.

Thanks

Migo

Thesis Statement

A successful story can be told by peeling the level of details through aesthetic architectural styles in the game environment. The onion-skin approach is a natural way to create visually compelling, recognizable level design.

Abstract
In all sorts of video games, they share several same components such as styles, surface treatments, colors and lightings. All these elements contribute to game building structures, giving them recognizable and believable visual appearances. In my thesis approach, I take building styles and surface treatments as longitudes, colors and lightings as latitudes, weaving out aesthetic architectures that come with atmosphere ambient in game environments. Each layer in game is not revealed all at once but layer by layer, very much like peeling off onion skins.

From aesthetics aspect, I also compare two distinguishable game environments, analyzes the relationship between textures and user experiences, study example surface materials, the difference in forms, lighting types, texture sizing and level of details (LOD). I have high hope to bring a different visual experience for players to immerse in this game environment.

 

I did some research about

Gothic Cathedral Styles,

Please take a  look.

Thanks

Migo

Hi Eveyrone,

attached is my short description & action plan of my thesis project.

https://migowu.files.wordpress.com/2011/07/mwu_project-c_part-1.pdf

Please take a look, Comments and Suggestions are welcome.

Thanks

Migo

Hi everyone,

I apologize for taking so long and change my topic one more time.

This is my latest version. Please take a look. Comments and suggestions are welcome.

Project A_ Thesis Direction

Part 4: Thesis Statement: First Draft( Revised3)

Hi everyone,

I apologize for taking so long and change my topic one more time.

This is my latest version. Please take a look. Comments and suggestions are welcome.

Project A_ Thesis Direction

Part 3: Selecting a Thesis Topic ( Revised 3)

Hi everyone,

I apologize for taking so long and change my topic one more time.

This is my latest version. Please take a look. Comments and suggestions are welcome.

Part 1: Topic Pitch (Revised 3)

Topic:
Experimenting how various texture styles and environmental architectures can affect gameplay experiences

Thanks

Migo